Developer Networks
Build with GraphicStream technologies
GraphicStream library of technical articles, tutorials, and learning resources
GraphicStream is a software publisher and the publisher of Immersive. The Developer Network supports teams building with its products and technologies.
Get started
Essential resources
A curated selection for understanding the GraphicStream ecosystem and starting to build around Immersive.
Presentation of the Beholder interface
Quickly get your bearings in the Beholder by discovering how the screen is organized between 3D view, equipment list, alarms and menus. This chapter shows where to act, what to look for, and how to select equipment from both the digital twin and the side panels. You will immediately understand the meaning of the color codes and visual indicators to spot a defect, a disconnection or equipment under construction without wasting time. It also explains the role of 3D widgets, graphical objects, and annotations to read the field context more accurately. By the end, you'll be able to navigate the application smoothly and interpret the overall status of a fleet of equipment at a glance.
Read the resourceHub: Overview
Understand in a few minutes how the Immersive Hub orchestrates data access between your applications and heterogeneous sources such as OPC UA, Excel, MQTT or SQL. This presentation shows concretely how the same mechanism unifies requests, updates and quality statuses, without exposing the complexity of the protocols. You will see the precise role of handles, sessions and connectors, and how the Hub distributes the right values to the right consumers at the right time. By reading, you will be able to model access to data, follow the life cycle of a session and understand how to connect or design a connector adapted to your needs. You will also be able to interpret error states, timeouts and fault reports to make monitoring and maintenance more reliable.
Read the resourceBinding: Introduction
Cette introduction vous montre comment relier proprement un objet de la scène 3D à un équipement métier Immersive, pour que données, états, alarmes et interactions pointent toujours vers la bonne cible. Vous comprendrez la logique du modèle objet, des familles, des instances, des handles et des scopes, sans rester au niveau théorique. La formation s’appuie sur un cas concret, BuildingSensorSimulator, pour apprendre à identifier les équipements à créer et à structurer un contrat de données fiable. À la lecture, vous saurez préparer un binding stable entre vue 3D et DOM, éviter les mappings fragiles et concevoir une base exploitable pour le scripting, l’UI et la supervision. C’est le point de départ indispensable pour bâtir un jumeau numérique cohérent, évolutif et fidèle au terrain.
Read the resourceExplore
Browse GSDN domains
Each shelving groups documents, guides and references for a single functional or technical domain.
Forge
Forge is the **integrated creation** environment of the Immersive platform. Designed for developers, integrators, merchants and trainers, Forge allows you to create, customize and deploy experiences for Immersive adapted to a multitude of use cases.
16 documentsForge Interface
Forge est l’environnement de **création intégré** de la plateforme Immersive. Conçu pour les développeurs, intégrateurs, comemrciaux et formateurs, Forge permet de créer, personnaliser et déployer des expériences pour Immersive adaptées à une multitude de cas d’usage.
0 documentsBinding
Binding concepts and guides.
1 documentArticles
Technical articles and transversal topics.
1 documentCommons
Common setup and shared fundamentals.
0 documentsConnaissances de base
Explore the guides, references and examples for this domain.
1 documentHub
The Immersive Hub is the heart of the Immersive solution's data infrastructure. It is the universal intermediary between: * Data sources: IoT sensors, PLCs (OPC UA, Modbus, MQTT, etc.), Excel files, SQL databases, REST APIs, etc. * Consumers: Beholder 3D applications, supervisors, web synoptics, or any other business service. The Hub acts as an **conductor**: It centralizes heterogeneous data from multiple protocols, synchronizes useful values with client applications in real time, and ensures consistency and reliability of information for monitoring and maintenance.
4 documents
Rest Frontage
y
19 documentsScripting
Learn how to bring your plan to life by reacting to the data received and offering an interface tailored to the needs of your users.
16 documentsDiscover
Continue exploring
Resources selected at random from the library to reveal more possibilities offered by Immersive and GraphicStream technologies.
Scripting: Introduction
Understand how scripting becomes the business layer that transforms an Immersive digital twin into a truly operational application. This introduction shows where it fits into the creation journey, from modeling to the dynamic behaviors of the Beholder. You will see how JavaScript scripts, versioned on the server side and executed locally, make it possible to adjust the interface, react to real-time data and automate actions without redeployment. The document also clarifies the essential notions of Workspace, Controller, handle and import rules, to know how to structure your developments. By reading, you will be able to identify the role of scripting, understand its life cycle and prepare a clean, maintainable and scalable basis for your future use cases.
DiscoverMy Building - Access to documentation of an asset
This tutorial shows how to link each piece of equipment in your digital twin to its own documentation, without burdening the interface or multiplying specific developments. You will learn how to centralize the document link in your data, then use it in a reusable way for several families of equipment. The guide details two concrete implementations: a dedicated button that opens a web page and a channel that is made directly clickable. At the end, you will be able to structure the information in your model, configure the 'Documentation' script and offer immediate access to the records from the Immersive interface.
Discover
Favoris et récents
Discover this GraphicStream Developer Network resource.
DiscoverSSO under Immersive
This training shows you how to set up SSO in Immersive in a clear way, from the prerequisites to the first functional case. You will understand the role of SSO in the architecture, the configuration points to master and the exchanges to be planned with external services. The document also helps you to quickly identify technical constraints, frequent errors and validations to be carried out before going into production. At the end, you will be able to prepare the environment, configure the solution, implement a simple scenario and adapt the integration to a concrete business need.
DiscoverCatalogue des ImmersiveObjectType.
Ce document vous aide à comprendre à quoi correspondent les différents ImmersiveObjectType et dans quels cas les utiliser. Vous y trouverez une lecture structurée du catalogue, avec le rôle de chaque type, ses interactions dans l’architecture et les points de vigilance à connaître avant l’implémentation. La formation vous guide aussi sur les prérequis, la configuration attendue et la mise en place d’un premier cas simple, pour passer rapidement de la théorie à la pratique. À la fin, vous saurez identifier le bon type selon votre besoin métier, éviter les erreurs courantes et poser des bases solides pour des usages plus avancés.
Discover