Developer Networks

Build with GraphicStream technologies

GraphicStream library of technical articles, tutorials, and learning resources

GraphicStream is a software publisher and the publisher of Immersive. The Developer Network supports teams building with its products and technologies.

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Each shelving groups documents, guides and references for a single functional or technical domain.

Forge

Forge is the **integrated creation** environment of the Immersive platform. Designed for developers, integrators, merchants and trainers, Forge allows you to create, customize and deploy experiences for Immersive adapted to a multitude of use cases.

16 documents

Forge Interface

Forge est l’environnement de **création intégré** de la plateforme Immersive. Conçu pour les développeurs, intégrateurs, comemrciaux et formateurs, Forge permet de créer, personnaliser et déployer des expériences pour Immersive adaptées à une multitude de cas d’usage.

0 documents

Binding

Binding concepts and guides.

1 document

Articles

Technical articles and transversal topics.

1 document

Commons

Common setup and shared fundamentals.

0 documents

Connaissances de base

Explore the guides, references and examples for this domain.

1 document

Hub

The Immersive Hub is the heart of the Immersive solution's data infrastructure. It is the universal intermediary between: * Data sources: IoT sensors, PLCs (OPC UA, Modbus, MQTT, etc.), Excel files, SQL databases, REST APIs, etc. * Consumers: Beholder 3D applications, supervisors, web synoptics, or any other business service. The Hub acts as an **conductor**: It centralizes heterogeneous data from multiple protocols, synchronizes useful values with client applications in real time, and ensures consistency and reliability of information for monitoring and maintenance.

4 documents

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19 documents

Scripting

Learn how to bring your plan to life by reacting to the data received and offering an interface tailored to the needs of your users.

16 documents

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Resources selected at random from the library to reveal more possibilities offered by Immersive and GraphicStream technologies.

Scripting

Scripting: Introduction

Understand how scripting becomes the business layer that transforms an Immersive digital twin into a truly operational application. This introduction shows where it fits into the creation journey, from modeling to the dynamic behaviors of the Beholder. You will see how JavaScript scripts, versioned on the server side and executed locally, make it possible to adjust the interface, react to real-time data and automate actions without redeployment. The document also clarifies the essential notions of Workspace, Controller, handle and import rules, to know how to structure your developments. By reading, you will be able to identify the role of scripting, understand its life cycle and prepare a clean, maintainable and scalable basis for your future use cases.

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Scripting

My Building - Access to documentation of an asset

This tutorial shows how to link each piece of equipment in your digital twin to its own documentation, without burdening the interface or multiplying specific developments. You will learn how to centralize the document link in your data, then use it in a reusable way for several families of equipment. The guide details two concrete implementations: a dedicated button that opens a web page and a channel that is made directly clickable. At the end, you will be able to structure the information in your model, configure the 'Documentation' script and offer immediate access to the records from the Immersive interface.

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Forge

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Rest Frontage

SSO under Immersive

This training shows you how to set up SSO in Immersive in a clear way, from the prerequisites to the first functional case. You will understand the role of SSO in the architecture, the configuration points to master and the exchanges to be planned with external services. The document also helps you to quickly identify technical constraints, frequent errors and validations to be carried out before going into production. At the end, you will be able to prepare the environment, configure the solution, implement a simple scenario and adapt the integration to a concrete business need.

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Connaissances de base

Catalogue des ImmersiveObjectType.

Ce document vous aide à comprendre à quoi correspondent les différents ImmersiveObjectType et dans quels cas les utiliser. Vous y trouverez une lecture structurée du catalogue, avec le rôle de chaque type, ses interactions dans l’architecture et les points de vigilance à connaître avant l’implémentation. La formation vous guide aussi sur les prérequis, la configuration attendue et la mise en place d’un premier cas simple, pour passer rapidement de la théorie à la pratique. À la fin, vous saurez identifier le bon type selon votre besoin métier, éviter les erreurs courantes et poser des bases solides pour des usages plus avancés.

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